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Amanda Ferrer Pérez

ubicacion

Barcelona, Spain

ABOUT ME

My name is Amanda and I'm an artist, but also a wanderer. My professional goal is to become a Digital Nomad, and being able to work remotely from anywhere in this beautiful world, because travelling and photograph new cultures and landscapes is my main source of inspiration.

 

I have a general knowledge of all the roles involved in 3D productions, so one of my greatest strengths is that I have a broader vision of the sector, and know the different possibilities or technical limitations that may exist when designing environments, characters or props. 

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Degree in Animation and VFX

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I worked the fundamentals of art, scripting, design and film-making, and learnt the principles of anatomy, movement and acting. This degree provides a solid artistic and creative grounding in the field of animation and visual effects, so I acquired a global vision of the sector:

ā— Pre-production āž Ideas, Creativity, Screenplay, Design, Narrative and Storyboard.
ā— Production āž 3D Modelling, Textures-Shading, Rigging, Animation, Illumination, Render and FX.
ā— Post-Production āž Composition, Assembly, Colour Correction and Motion Graphics.
ā— Industry āž Finance, Intellectual Property, Project Management, Entrepreneurship and Leadership.

EDUCATION

La Salle URL

(2015 - 2019)

Junior Artist (Internship)

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It was my first time working in a real studio, with other 3D artists to learn from. This was so important because of the feedback I could give and receive. I mainly worked on their new "Dogtanian and the Three Muskehounds" animated film, but also helped with other projects of the studio. Some of my tasks were:


ā— Character Studies                            ā— Posters and Illustrations
ā— Graphic Design                              ā— Trailer Editing
ā— Layout Corrections                           ā— Environment Details                                    

EXPERIENCE

BRB Internacional

(2018 - 2019)

Since I was a child, I have always loved to draw and improve my traditional skills, but then I discovered the magic of the digital world. So here I am, making art as always, but learning new different ways to do it. 

HARD SKILLS

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Concept Art /

Visual Development

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3D

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Graphic Design

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Photography

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Video / Photo Editing

​Concept Art / 3D / Graphic Design / Storyboarding / Photography / Editing

SOFT SKILLS

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Problem Solving

Camaleón en una rama

Versatility

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Team Work

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Creativity

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Communication

SOFTWARE

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Photoshop

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Premiere

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After Effects

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Lightroom

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DaVinci

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Maya

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Nuke

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Substance

Designer

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Substance

Painter

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ZBrush

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